Sandy J. is an engineer currently working at Nintendo since May 2022, specializing in the graphics team at NTD. Prior experience includes roles at Observa from June 2020 to May 2022, where Sandy contributed as a software engineer, optimizing backend functions, developing algorithms for image analysis, and improving AI training processes. Sandy began involvement in the tech field as an engineering intern at Observa, focusing on AI and GPU compute, and previously served as a tech intern at Shoreline School District, where curriculum development and infrastructure maintenance were key responsibilities. Sandy holds a Bachelor of Science in Computer Science from DigiPen Institute of Technology and an Associate of Arts degree from Shoreline Community College.
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