Charly Tempez is a Senior Environment Artist at Normal Studio, with over 7 years of experience across video games, TV series, films, and multimedia events. Charly has developed a diverse expertise in creating immersive environments, leveraging a deep knowledge of Unreal Engine. Previously, they worked as a 3D Environment Artist at Digital Dimension Entertainment Group and held various roles at Studio Nyx, including Props/Environment Artist and Lead Artist. Charly started their career as an Elève at ESTEI and completed a 3D Artist Internship, showcasing a strong foundation in 3D artistry and project management skills.
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