Vincent Studer is a Lead Gameplay Programmer at Novaquark, where they are currently contributing to innovative game development. Previously, they served as a Gameplay Programmer at Spiders from 2021 to 2024, focusing on AI improvements and providing technical support to designers for projects like GreedFall 2 and Steelrising. Before that, Vincent worked in various programming roles, including as an Ingénieur en recherche et développement logiciels for the Ministère des Armées from 2019 to 2021, and as a Lead Developer at Le Cortex from 2015 to 2018, where they mentored junior programmers and ensured technical consistency across projects. Vincent holds an engineering degree in video games and digital interactions from Télécom SudParis, earned in 2015.
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