Dan Kobayashi

Lead Software Engineer at Numecent

Dan Kobayashi has a strong background in software engineering, with experience in various roles over the years. Dan started their career at ENDEAVORS TECHNOLOGIES, INC as an Associate Software Engineer, where they primarily worked on UI features, enhancements, and bug fixes for application virtualization and streaming technology. Dan then moved on to become a Software Engineer, closely collaborating with senior engineers on developing a Windows kernel mode driver for application virtualization technology. During this time, they gained extensive knowledge of Windows NTFS file system drivers and contributed to enhancing and fixing bugs on the kernel mode driver. In 2012, Dan joined Numecent as a Software Engineer and later took on the role of Lead Software Engineer. At Numecent, they played a crucial role in the development of Cloudpaging CDN, a cloud service platform that enables the delivery of native Windows applications from the cloud. Additionally, they worked on designing and implementing pixel streaming technology for Android tablets, utilizing NVIDIA GPU and Tegra processor to achieve low latency and high-quality streaming.

Dan Kobayashi attended UC Irvine from 2001 to 2005, where they earned a Bachelor of Science degree in Information and Computer Science. In addition, during their time at UC Irvine, they pursued studies in Computer Science at the Tokyo Institute of Technology from 2003 to 2004. The information provided does not specify whether they obtained a degree from the Tokyo Institute of Technology.

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