Adeline Aubame is currently the Director of Software Development for Omniverse Digital Human at NVIDIA. They have a diverse background in technical and artistic roles within the animation and visual effects industries, including positions as Animation Technical Director and VFX Artist at Artifex Animation Studios and Visual Effects Director at cut. Adeline contributed significantly to projects at Ubisoft as a CG Supervisor, focusing on designing project pipelines and tools. With experience dating back to 2005, they have showcased their expertise in rigging, animation, and team management across various companies, including ClassicsAnimated and Synthespian Studios. Adeline holds a bachelor's degree in graphic communication and has completed specialized training in animation and visual effects.
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