Alan Larson is a seasoned Senior Software Engineer at NVIDIA since June 2016, specializing in data science, AI/ML modeling, and statistical optimization for GeForce Now, along with data engineering and analytics for its streaming experience. Prior roles include a software engineering intern at NVIDIA, where significant improvements were made to the GameStream protocol, and positions at eBrisk Video and PressReader, focusing on performance optimization and software development respectively. Alan holds a Bachelor of Applied Science in Computer Engineering from The University of British Columbia and a Master of Science in Data Science from the University of Wisconsin-La Crosse.
This person is not in the org chart
This person is not in any teams
This person is not in any offices