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Andrey Rodchenko

Principal Architect

Andrey Rodchenko is a researcher and systems software engineer specializing in GPU and SoC modeling at NVIDIA since 2025. Previously, from 2017 to 2023, Andrey served as a Staff Software Engineer at Apple, where they designed a functional simulator for GPU architecture and led a team. Andrey earned both BSc and MSc degrees in Applied Mathematics and Physics from the Moscow Institute of Physics and Technology (State University) between 2001 and 2007, and completed a PhD at the University of Manchester, focusing on scalable synchronization algorithms and HW/SW co-design from 2013 to 2017. Prior experience includes roles at Intel and Optimizing Technologies, where Andrey contributed to compiler optimizations and binary translation frameworks.

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San Francisco, United States

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