Ashwin Kolhe is a seasoned professional in compiler technologies with extensive experience in the GPU sector at NVIDIA since June 2008, currently serving as a Senior Manager for the Shader Compilers team. Prior to this role, Ashwin Kolhe contributed as a Research Assistant at Georgia Institute of Technology, developing an automatic porting tool for the IBM Cell Processor, and gained experience as a Summer Intern at Microsoft Corporation, where responsibilities included enhancing the Windows Live Mail Desktop Client. Earlier, Ashwin Kolhe worked as a Compiler Engineer at Codito Technologies, focusing on GCC back end optimizations for the ARC processor. Ashwin Kolhe holds a Master's degree in Computer Science from Georgia Institute of Technology and a Bachelor of Engineering in Computer Engineering from Savitribai Phule Pune University.
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