Calvin Hsu is a Senior Developer Technology Engineer at NVIDIA, where they refactor code for graphics. They hold a B.S. from Carnegie Mellon University and have previously served as a Lead Rendering Engineer at Crystal Dynamics and a Lead Graphics Programmer at Cryptic Studios. Their career includes impactful roles at Adobe Systems, where they developed cross-platform UI for the Creative Suite, as well as engineering positions at Quark Games and Amazon.com, collaborating on various software and game development projects. Calvin has extensive experience in optimizing graphics and game engine architecture, enhancing user experience across multiple platforms.
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