Chunlin Li is a Principal Software Engineer at NVIDIA since October 2018, specializing in LLM/VLM inference and tools, as well as high-performance intelligent video analytics through the Deepstream SDK. Prior experience includes a Staff Software Engineer role at Dolby Laboratories, where Chunlin designed the core software platform for Dolby's first consumer product, along with architecture design for new products, focusing on device management, UI, and spatial audio integration. Additionally, Chunlin served as a Senior Software Architect at RealNetworks and led the Multimedia Engine Team at Samsung Electronics China R&D Center. Chunlin's career began as a Research Assistant at the Institute of Software, Chinese Academy of Sciences, following an internship focused on video compression. Chunlin holds a Master's and Bachelor's degree in Telecommunication from Xidian University, completed in 2004 and 2001, respectively.
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