Dan Campbell

Solutions Architect

Dan Campbell serves as a Solutions Architect at NVIDIA since October 2021, where responsibilities include supporting the deployment of NVIDIA technology for US public sector clients and leading outreach initiatives. Prior experience includes roles as a Systems Engineering and Technical Advisor at Science and Technology Associates, providing technical support for DARPA programs, and as Principal at Delphiki Consulting, focusing on high-speed computing solutions. Campbell's engineering expertise was further developed at Georgia Tech Research Institute, first as a Senior Research Engineer and later as Principal Research Engineer, where significant advancements in advanced computing systems were achieved. Earlier experience includes leading development for 3D graphics and physics simulation at Castle Argh Enterprises. Educational qualifications include a Master’s degree in Mechanical Engineering from the Georgia Institute of Technology and a Bachelor’s degree in Mechanical Engineering from The Johns Hopkins University.

Links


Org chart

No direct reports

Teams

This person is not in any teams


Offices

This person is not in any offices