Grant Haab is an experienced compiler engineer currently working as a Senior Compiler Engineer at NVIDIA, focusing on GPGPU compiler software and GPU architecture. With a robust background in parallel programming and high-performance computing, Grant has previously held roles at Intel Corporation and Kuck and Associates, Inc., among others. Grant earned a PhD (coursework only) in Electrical and Computer Engineering from the University of Illinois at Urbana-Champaign, where they also served as a Hertz Foundation Graduate Fellow. In addition, Grant is certified in video calibration and audio design and has been an active member of the OpenMP Architecture Review Board.
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