John Kosnik is an experienced professional in the animation and visual effects industry, currently serving as a Workflow Specialist at NVIDIA since May 2022, where responsibilities include building scalable content pipelines for Robotics, Industrial Simulation, and Digital Twins. Previously, John held various roles at notable companies, including Technical Program Manager and Senior Effects Artist at DreamWorks Animation, contributing to major film projects like "Abominable" and "Trolls 2." At Walt Disney Animation Studios, John served as Effects Lead on multiple projects, emphasizing the implementation of USD across animation pipelines and leading effects for titles such as "Moana" and "Big Hero 6." With a strong background in effects animation, pipeline development, and artistic direction, John also has experience in web design and team management, complemented by a Bachelor's degree in Media Communication Technologies from East Stroudsburg University of Pennsylvania.
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