Joshua Bapst is an accomplished Product Manager at NVIDIA, specializing in the Cosmos project since February 2022. Previously, Joshua served as Art Director for Omniverse and held multiple roles at Crystal Dynamics from July 2011 to February 2022, including redefining artistic direction for Marvel's Avengers and overseeing the creative direction of the Live Avengers project. Joshua's extensive background in art direction includes work on titles like Rise of the Tomb Raider and a hands-on role in outsourced projects while at Kaos Studios and THQ. With a B.F.A. in Computer Graphics and Interactive Media from Pratt Institute, Joshua combines leadership skills with artistic expertise to enhance production quality and team culture across various projects.
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