Kalle Bladin is a Senior Software Engineer specializing in Computer Vision, Graphics, and Deep Learning at NVIDIA since 2021. With a strong background in computer graphics, Kalle previously contributed as a Research Programmer at the USC Institute for Creative Technologies, focusing on real-time rendering for realistic digital human acquisition. Kalle's diverse experience also includes mobile game development and research roles in scientific visualization, showcasing a unique blend of artistry and technology. Kalle holds a Master of Science in Media Technology and Engineering from Linköping University and has also collaborated on projects with notable institutions like NASA and the American Museum of Natural History.
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