Lou Rohan is a Senior Software Engineer at NVIDIA, where they have worked since 2008, contributing significantly to the PhysX and APEX teams. They played a key role in porting the PhysX engine to CUDA and collaborated with various teams to enhance graphics integration for several high-profile games. Prior to NVIDIA, Lou held software engineering positions at AGEIA Technologies and Boeing, where they developed drivers and debugging tools for VxWorks and participated in the development of ASIC diagnostics. Lou earned a Bachelor's degree in Computer Engineering from Missouri University of Science and Technology.
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