Mark Mesich is a Senior Software Engineer at NVIDIA, with a tenure starting in February 2009. Prior to this role, Mark worked as a Software Architect at Freescale Semiconductor within the Games Technology Organization, focusing on the Radix for Wii development platform from February 2006 to February 2009. Mark has also held positions at Forgent Networks as a Senior Software Engineer (2002-2004), Microsoft as a Consultant (2001-2002), Software Spectrum as a Principal Consultant (1998-1999), and SHL Systemhouse as a Senior Software Engineer (1996-1998). Mark holds a Bachelor of Mathematics in Computer Science from the University of Waterloo, obtained between 1986 and 1991.
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