Mischa Kolbe is a versatile 3D artist currently serving as a Senior 3D Artist - Generalist at NVIDIA and a Senior Graphics Engineer at Unity. Mischa has previously held positions as Creature Lead at DNEG and has contributed to notable projects such as *Togo*, *Dune*, and *Venom 2*. They began their career as a 3D Generalist at pixelmolkerei ag, where they gained a comprehensive understanding of human anatomy through medical applications. Mischa also has experience in teaching mechanics as a teaching assistant at ETH Zurich and co-founded portato.io, a platform for connecting senders with travelers.
This person is not in the org chart
This person is not in any teams
This person is not in any offices