Sander Van Der Steen is a Principal System Software Engineer at NVIDIA, bringing extensive experience in software engineering and leadership from roles in VFX, AAA games, and research. Previously, Sander served as the Head of Rendering (interim) at Wētā FX, managing rendering engines for major film productions. Their career includes significant contributions at Weta Digital as a Lead Software Engineer, where they improved tools to enhance artists' workflows, and prior positions at Guerrilla Games and MPC. Sander holds a Master's degree in Biomedical Image Sciences from Utrecht University and a Bachelor's degree in Computer Visualisation and Animation from Bournemouth University.
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