Scott Ricketts is an experienced technology professional with a strong background in deep learning and GPU architecture. Currently serving as Manager of cuDNN Software at NVIDIA since July 2017, Scott leads the cuDNN engineering team and has previously managed a subteam within the TensorRT engineering efforts. Prior to these roles, Scott contributed as a GPU Architect in both deep learning and compute domains at NVIDIA, focusing on performance analysis and the compute launch path, respectively. Earlier in his career, Scott worked as an Engineer at MaXentric Technologies. Scott Ricketts holds a Master of Science in Computer Science from UC San Diego and a Bachelor of Science in Engineering from the University of Pennsylvania.
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