Stewart Smith is a System Software Manager at NVIDIA, bringing over three years of experience as a Systems Software Engineer. They developed a GPU memory repair system and drove process improvements that resulted in significant cost savings. Previously, they worked at Facebook and were a production engineer at NVIDIA, where they addressed critical hardware and software challenges, enhancing reliability and efficiency. Stewart also has experience as a software developer and teaching assistant at the University of Toronto, contributing to various computer science courses and research initiatives. They hold a Bachelor of Science in Computer Science from the University of Toronto Mississauga.
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