Yue Wang is a graphics programmer with expertise in ray tracing, global illumination, and real-time rendering. Currently, Yue serves as a Senior Software Engineer at NVIDIA, having previously worked as a 3D Programmer at Ubisoft Montréal from 2017 to 2023, where they led projects involving advanced ray tracing solutions for the Anvil Engine. Yue holds a Master's degree in Computer Science from McGill University and has experience as a Research Assistant at the University of Alberta, focusing on sparse linear solvers.
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