James Grieve

Member Of Technical Staff at Odyssey

James Grieve is an experienced technology professional currently serving as a Member of Technical Staff at Odyssey since August 2024. Prior to this role, Grieve held key positions at Parallel Domain from April 2018 to August 2024, including Advisor and Chief Technology Officer. At Apple, Grieve worked as an Engineering Manager from March 2016 to November 2017. Grieve's extensive background in the gaming industry includes leadership roles at United Front Games where Grieve was President/Director and worked on titles such as Tomb Raider: Definitive Edition, and as CTO/Director on games including ModNation Racers and Sleeping Dogs. Earlier experience includes positions at Maxis, Valve Software, EA Black Box, Black Box Games, Relic Entertainment, and Ratbag Games, contributing to notable projects like Spore, the Source Engine, and several titles in the Need for Speed series.

Links

Previous companies

Relic Entertainment logo
Parallel Domain logo

Org chart

This person is not in the org chart


Teams

This person is not in any teams