Odyssey Interactive
Simon Dubuc is a highly experienced artist in the gaming industry, currently serving as Principal Concept Artist at Odyssey Interactive since April 2022. Previously, Simon held various roles at Riot Games from January 2017, including Concept Artist and Senior Concept Artist. Simon also worked as a self-employed Concept Artist from December 2012 to January 2017 and contributed to Beenox as FX Lead from January 2009 to December 2012 and as Texture Artist from May 2007 to May 2008. Simon began the career as a Level Artist at Ubisoft Montréal from August 2005 to May 2007, showcasing a progression through increasing responsibilities and artistic roles.
Odyssey Interactive
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Odyssey Interactive is a Canadian Game Development studio formed around the mantra of building "Games you Live". They believe that the best games are the ones you think about long after you put them down, that help you feel like you're a part of something bigger than yourself, and that you believe you can invest in for years to come.