Tay Grigg

Staff Software Engineer at Odyssey Interactive

Tay Grigg has extensive work experience in the software engineering field. Their most recent role is as a Staff Software Engineer at Odyssey Interactive, starting in 2022. Prior to that, they worked as a Lead UI Engineer at Respawn Entertainment from 2020 to 2022.

Tay also has experience at The Coalition Studio, where they held multiple roles including Senior Software Engineer from 2019 to 2020, Software Development Engineer 2 from 2016 to 2019, and Software Development Engineer from 2014 to 2016.

In 2013, Tay worked as a Software Development Engineer at Black Tusk Studios (Microsoft), contributing to an unannounced AAA title for Xbox One. They were part of the Core Gameplay team and focused on developing in-game features and supporting applications.

Earlier in their career, Tay worked as a Software Engineer at Zynga in 2012, where they helped build a virtual economy library for Zynga games. They also had a role as a Browser Software Developer at Research In Motion in 2012.

In 2011, Tay worked as a Software Developer at Amika Mobile, and in 2010, they were a Game Porter/Developer at Magmic Inc., specializing in porting mobile games to different devices and developing trial versions for BlackBerry games.

Tay Grigg attended Earl of March Secondary School from 2006 to 2009. During this time, no specific degree or field of study is mentioned. Following this, they pursued a Bachelor's Degree in Computer Science, Honours at the University of Waterloo from 2009 to 2014.

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