Jona Marklund is a seasoned technical artist with extensive experience in the gaming and interactive industry, currently serving as a Janitor at Off-leash Interactive AB since August 2023. Previously, Jona held the position of Senior Technical Artist at Fatshark AB from August 2020 to September 2023, where contributions included writing and optimizing shaders and creating environmental rigs for the game Darktide. Jona's tenure includes roles at Star Stable Entertainment AB, KJ Interactive, and Bjerking AB, focusing on pipeline development, shader creation, and real-time technology. Jona's expertise extends to teaching shader and lighting techniques at Uppsala University and Game Art instruction at LBS Kreativa Gymnasiet. Educational qualifications include an Associate of Arts and Sciences from Futuregames, a Master Class in Rigging from CGMA, a Bachelor of Science in Game Design from Uppsala University, and a Master of Science in Game Design from Gotland University.
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