Rawn Henry is a technical professional currently serving as a Member of Technical Staff at OpenAI, focusing on GPU kernels for machine learning research since April 2024. Prior to this role, Rawn was a Senior AI Developer Technology Engineer at NVIDIA from June 2019 to April 2024, where responsibilities included implementing GPU kernels for the quantization of large language models and optimizing performance across various deep learning models. Rawn began the career as an AI Developer Technology Intern at the Massachusetts Institute of Technology, gaining experience as a Research Assistant and Undergraduate Student Researcher from December 2018 to May 2020. Rawn holds a Master of Engineering in Computer Science, completed at the Massachusetts Institute of Technology in May 2020, and a Bachelor's degree in Computer Science from the same institution, earned in May 2019.
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