Ken Bock is a Hard Surface Artist at Osso VR. Ken was previously a 3D Artist at DreamView Inc., where they converted CAD assets and textures them to match references. Before that, they were a 3D Modeler at Apple, where they modeled and UVed products and accessories to their highest quality and precision. Ken has also worked as a 3D Environment Artist at Floyd County Productions, where they collaborated within a team to build multiple environments based from concept, and as a 3D Modeler and Texture Artist at MR Systems, Inc.
Ken Bock attended The Art Institutes and earned a Bachelor's degree in Game and Interactive Media Design.
Ken Bock reports to Jeremy Hollingsworth, Lead Hard Surface Artist. They are on a team with Akin Adekile - Hard Surface Artist, Anson Chen - Associate Hard Surface Artist, and Fernando Cruz - Associate Hard Surface Artist.
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