Scott Jones is an experienced software engineer with a strong background in game development and software engineering. Currently at Panic Button since January 2014, Scott has been involved in developing tools for console game developers. Previous roles include developing PlayStation 4 games as a Contract Software Engineer and contributing to the development of multi-player support for Disney's Infinity on the WiiU platform. Scott also has experience as a QA Programmer at Bioware, focusing on test automation for "Star Wars: The Old Republic," and as a Freelance Contractor at QuestTech Consulting, developing GUI applications using Java Swing. With over three decades at IBM in OS development and performance tools as an Advisory Software Engineer, Scott's educational background includes a Master of Science in Applied Statistics from New Mexico State University and a Bachelor of Science in Mathematics and Computer Science from Florida Atlantic University.
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