JA

Johan Andersson

Studio Manager @ Paradox Tinto at Paradox Interactive

Johan Andersson has extensive work experience in the gaming industry. Johan started their career at Funcom in 1994 as a Lead Programmer and worked there until 1997. After that, they worked at Bluehouse GBG as a Senior Developer for a brief period. In 1998, they joined Target Games AB as a Senior Programmer. In 1999, they joined Paradox Interactive as the EVP of Development and held this position until 2012. During this time, they also served as Studio Manager at Paradox Development Studio from 2012 to 2014, where they managed development teams and acted as the Creative Director for various game franchises. Afterwards, they returned to Paradox Interactive as the EVP of Game Development from 2014 to 2015. Johan then served as the EVP of Creative Direction from 2015 to 2020. Currently, they hold the position of Studio Manager at Paradox Tinto since June 2020.

Johan Andersson attended Stockholm University from 1993 to 1994, where they studied Russian and Mathematics without completing a specific degree.

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