Tomas Arfert has extensive work experience in the creative industry, particularly in the field of art direction. Tomas started their career in 1992 as a Graphic Designer at Lowe Brindfors. Tomas then worked as an Art Director at various advertising agencies, including Fram Annonsbyrå, Fägrell & Borlin, and Circle of Friends Advertising Agency. In 2000, they joined Clockwork/Mogul as a Concept Developer and later worked at Lawson Software Sweden AB as an Art Director from 2010 to 2011. In 2005, they transitioned into the gaming industry, joining SagaGames as a Game Designer. Tomas continued their career as an Art Director at White Wolf and Paradox Interactive, where they are currently working. Overall, Tomas Arfert has gained expertise in art direction and has worked across different sectors, including advertising, gaming, and software development.
Tomas Arfert attended RMI Berghs from 1990 to 1992, where they studied marketing. The degree obtained during this period is not specified.
November, 2019 - present