Phattrick Tran has a diverse work experience in the field of software engineering. Phattrick is currently working as a Software Engineer at Parallel Domain since October 2022. Previously, they worked at PrecisionOS Technology as a Software Engineer from July 2020 to August 2022. There, they were involved in the development of educational VR surgery modules, focusing on gameplay development using Unreal Engine and Oculus Quest platform. Phattrick also enhanced user experience by integrating collision detection/response and debug tools for virtual surgical instruments. Phattrick Tran also worked at Clotech as a Software Engineer from July 2019 to April 2020, where they implemented mesh generation for virtual garments and utilized Blender and Bullet physics for garment fit simulation. Additionally, they dockerized and automated task flows for Blender and mentored co-workers on full-stack development. Prior to that, they worked at Scenarion as a Software Engineer from August 2018 to December 2018, and at Codebox Development as a Full Stack Developer from August 2014 to May 2018.
Phattrick Tran pursued their education in the field of computer science with a focus on software engineering. From 2011 to 2018, they attended The University of British Columbia and obtained a Bachelor of Science (BS) degree in Computer Science, specializing in the Software Engineering Option. In July 2020, Phattrick further enhanced their knowledge and skills by completing a certification course in Neural Networks and Deep Learning from Coursera.
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