Mark Edmonds is a game engineer with extensive experience in both programming and leadership roles within the gaming industry. They served as a Senior Software Engineer at Rare Ltd, contributing to notable titles like Goldeneye and Perfect Dark. Afterward, they became the Director and Programmer at Starfire Studios and have since held positions such as Senior Gameplay Programmer at Smilegate Barcelona and Senior Unreal Engineer at Parallel Studios, where they are currently employed. Mark possesses a strong interest in multiplayer online games and digital art, with specialties in controls, input, gameplay, movement, mathematics, and network programming. They hold a Master’s degree in Mathematics from the University of Cambridge.
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