Matt Corcoran is a Lead Character Artist with extensive experience in character modeling and texturing for both video games and cinematic projects. They began their career at Liquid Development, where they modeled characters and props, and later worked as a Senior Character Artist at Industrial Light & Magic, contributing to high-profile projects such as *Jurassic World* and *Pirates of the Caribbean*. At Studio Wildcard, they helped develop character creation and pipelines for the MMO *ATLAS*. Currently, as the Lead Character Artist at Parallel Studios, Matt oversees character art development, refining benchmarks and material aesthetics while leading a team of artists. Matt studied at Columbus College of Art & Design from 2004 to 2006.
This person is not in the org chart
This person is not in any teams
This person is not in any offices