Pierre L. is a Principal Software Developer at Parallels, where they currently contribute to the 3D team working on virtualization software. They previously held positions as a Senior Software Developer at Spiria, consulting for Autodesk, and at CAE, focusing on 3D development for a flight simulator. Prior to those roles, Pierre worked at Ericsson Mediaroom on backend development for a cloud-based TV product, and at Bluestreak Technology, optimizing rendering engines for set-top box applications. They also have experience as an OpenGL driver developer at Matrox, where they participated in the core development of OpenGL features for the M-Series GPU. Pierre earned a Bachelor of Engineering in Computer Engineering from Université de Sherbrooke.
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