Daniel Beer is a skilled software engineer currently working at Perpetua since July 2020. Prior experience includes serving as a lead programmer at Phantom Studios from September 2015 to June 2016, where Daniel designed and developed gameplay systems and coordinated the efforts of multiple programmers. Additionally, Daniel worked as a research assistant at the University of Ontario Institute of Technology from April 2014 to October 2015, focusing on prototyping and testing new technologies. Daniel holds a Bachelor of Information Technology in Game Development and Entrepreneurship from Ontario Tech University, earned between 2012 and 2016.
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