Jojo is Phase 2’s Creative Director. He has been involved in setting the creative vision, UI/UX design, and the branding of large-scale software initiatives for well over a decade. He has spent that time refining his skill set for designing software user interfaces and experiences.
Jojo not only takes a design-first approach to software development, he also helps creatively solve problems from a user-empathy perspective. He drives design decisions that aren’t just aesthetically pleasing on screen but are intuitive and meaningful for every user. Jojo focuses on how a user would expect something to work, from one page to another, and takes complex workflows into consideration at every step of the design process resulting in elegant and concise user experiences.
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