Pingle Studio
Evgen Kharchenko is an experienced C++ Game Developer currently working at Pingle Studio since October 2021, specializing in Unreal Engine 4. Prior experience includes a role as a C/C++ Developer at GlobalLogic from June 2020 to June 2021, where contributions were made to the open-source graphics driver Mesa3D, focusing on OpenGL implementation and testing. Evgen also worked as a C++ Developer at Gameloft from August 2015 to March 2020, contributing to popular titles such as Asphalt Nitro and Dungeon Hunter: Curse of Heaven, in addition to an unannounced Disney game project. Earlier experience includes a position as an iOS Developer at ideainTech from April 2014 to August 2015. Evgen holds a Master’s degree in Information Technology from Kharkiv National University of Radioelectronics, obtained in 2017.
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Pingle Studio
Pingle Studio is a game development partner for developers and publishers worldwide. United by a vision to advance co-development, porting, art & animations, quality assurance, and full-cycle development services for game creators of all sizes, we empower partners with our talented software engineers and artists, helping them to bring their great games to life, earn more revenue, and prevent crunch. No matter the technical request, creative demand, or impending deadline — Pingle Studio has your back. We become an extension of your team, contributing everything from our development expertise to technical services and artistic depth to meet your needs. Some of our partners are Square Enix, Epic Games, tinyBuild, Qualcomm, EGOSOFT, Revolution Software, 505 Games and Disney. Feel free to contact us in any preferable way. We are always happy to discuss a future collaboration.