Evgen Kharchenko

C++ Game Developer (unreal Engine 4) at Pingle Studio

Evgen Kharchenko is an experienced C++ Game Developer currently working at Pingle Studio since October 2021, specializing in Unreal Engine 4. Prior experience includes a role as a C/C++ Developer at GlobalLogic from June 2020 to June 2021, where contributions were made to the open-source graphics driver Mesa3D, focusing on OpenGL implementation and testing. Evgen also worked as a C++ Developer at Gameloft from August 2015 to March 2020, contributing to popular titles such as Asphalt Nitro and Dungeon Hunter: Curse of Heaven, in addition to an unannounced Disney game project. Earlier experience includes a position as an iOS Developer at ideainTech from April 2014 to August 2015. Evgen holds a Master’s degree in Information Technology from Kharkiv National University of Radioelectronics, obtained in 2017.

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