Sergey Sanko is a skilled UI/UX Technical Designer currently working at Pingle Studio since December 2022, contributing to an EpicGames project. Prior to this role, Sergey served as a UI Designer at Mighty Koi from July 2022 to December 2022, where responsibilities included UX research, prototyping UI wireframes, collaborating with artists and programmers, and developing UI within UE5. Sergey also held the position of UI Engineer at Vizor Games from May 2021 to May 2022, working on the "Blood of Heroes" project. Earlier experience includes serving as Главный инженер at Logicorn from April 2019 to April 2021. Sergey is an alumnus of БГУИР.
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