Chad Johnson is a Senior Software Engineer at Pixar Animation Studios since June 2022, with extensive experience in software engineering, particularly in graphics engines and SDKs. Prior to this role, Chad served as a Staff Software Engineer at Tech Soft 3D from September 2006 to June 2022, where responsibilities included maintaining and enhancing the Visualize graphics engine and SDK, focusing on API design and performance optimization. Significant projects included adding support for the Metal API, implementing user-defined shaders, and creating a suppression framework for performance improvements. Chad's technical expertise spans primarily C++ and C, with additional experience in Python, Objective-C/Objective-C++, and C#. Chad holds a Bachelor's degree in Applied Mathematics and Computer Science from the Illinois Institute of Technology and furthered education at UCLA.
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