MG

Max Gilbert

FX Developer

Max Gilbert is an experienced FX Developer at Pixar Animation Studios since January 2017, with a background in software engineering and research across various companies. Previous roles include Software Engineer at drive.ai, Lab Associate at Disney Research focusing on crowd simulation, and Research Assistant at the General Robotics, Automation, Sensing & Perception Lab, where contributions included CUDA and GPU programming. Additional experience includes a Software Engineering Internship at Zynga, iPad App Developer at The Children's Hospital of Philadelphia, and authoring a paper for the SIGGRAPH conference. Max holds a Master of Science in Engineering in Robotics and a Bachelor of Science in Engineering in Digital Media Design, both from the University of Pennsylvania.

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