Pixelscopic
Justin Terry has a diverse work experience in the gaming industry. Justin started as a Level Designer and Puzzle Designer at Galaxy Interactive in 2015. Prior to that, they worked as an Independent Contractor for Pixelscopic in 2014, where they focused on Level Design and Programming. In 2013, they held a Technician role at George's, Inc. Justin also worked as a Level Designer at GravTech Games, LLC in 2015. Additionally, they gained experience at Full Sail University in 2014, serving as a Persistent Level Keeper and taking on various roles such as Game Designer, Game Writer, Artist, and Lead Programmer.
From 2012 to 2015, Justin Terry attended Full Sail University, where they pursued a bachelor of Science degree in Game Design. During this time, their field of study focused on Game and Interactive Media Design.
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