Ye Deng

Principal Software Engineer at Plato

Ye Deng has worked in the software engineering industry since 2005. In 2005, they began as a Software Engineer at Huawei Technologies, where they worked on optical switches features using C++, including VLAN, MPLS, Virtual Bridge, Eth OAM, and Q-in-Q. In 2007, they became a Research Assistant at the University of Kentucky, where they designed and prototyped an OpenFlow-based smart home network and intelligent information-mapping mechanisms. In 2013, Ye Deng was a Software Engineer at Volar Video, where they built a distributed task processor hosted on AWS and an ElasticSearch cluster as a monitoring service. In 2016, they were a Founding Engineer at a Stealth Mode Startup, where they built a customized 3D physics engine in Unity3D and a 3rd-person camera-controlling system. In 2017, they were a Consultant at a DoD Project, where they designed a navigation system with a global planner and local obstacle-avoiding planner. In 2018, they became the Director of Software Engineering at Blok Party, where they built a purchase flow and designed and prototyped networking protocols for multiplayer games. Currently, Ye Deng is a Principal Software Engineer at Plato, where they have refactored and upgraded backend microservices on AWS using Go, built a horizontally scalable Redis PubSub cluster, and built a tournament service integrated with purchase, chatting, and gaming.

Ye Deng received a Bachelor's degree in Computer Science from Jilin University in 2005 and a Master's degree in Computer Science from the University of Kentucky in 2013.

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