Light Bates

Technical Designer at Playable Worlds

Light Bates is a seasoned professional in the game design and development industry, currently serving as a Technical Designer at Playable Worlds since June 2020. Prior experience includes roles as Producer and Systems Designer at Squish-Fish Games, Producer and Designer at Fe Labs, and Producer at Timewind LLC, with responsibilities such as managing product backlogs and overseeing the development pipeline. Additionally, Light Bates served as President of Gamecraft at the University of Utah, where leadership involved collaborating with faculty, conducting workshops, and supporting members in their game development projects. Light holds a Master of Entertainment Arts & Engineering with a focus on production from the University of Utah, as well as a Bachelor's degree in Film and Interactive Media Design from the same institution.

Location

Oceanside, United States

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Playable Worlds

Playable Worlds is a computer games company that specializes in the fields of game development, online games, and gamification. The company is driven by its mission is to build a truly cloud-native game, taking advantage of technology to create a true persistent work that involves and changes over-time.


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Employees

51-200

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