Dan Robinett is an accomplished artist with extensive experience in the gaming and illustration sectors. Currently, Dan serves as the Lead Artist at AGS - American Gaming Systems since May 2016, contributing through concept art, illustration, animation, and design. Additionally, Dan has been self-employed as an illustrator since January 2013, focusing on various illustrative projects. Dan briefly worked as a Contract Illustrator for Legendary Games in January 2016 and for Kobold Press from 2014 to 2015, specializing in character and creature illustrations. Dan holds a Bachelor of Fine Arts degree in Studio Art from Lamar University, earned between 2006 and 2011.
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