John Rule is a highly experienced Staff Software Engineer at American Gaming Systems (AGS) since May 2012, focusing on developing a new slot machine platform utilizing Unity3D with multi-platform and multi-cabinet capabilities. Prior to AGS, John worked as a Software Engineer at Cartoon Network, where updates were made to Fusion Fall's loading, controls, and UI, along with the development of UI and tutorials for Project Exonaut. Previous roles include software engineering positions at Threshold Games, where prototype games were developed in Unity3D, and Atomic Games, contributing to the project "Six Days in Fallujah" and developing training simulations for In-Q-Tel. John holds a Bachelor of Science degree in Game Design and Development from Full Sail University, completed between 2004 and 2006.
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