Andrew Angulo is a versatile Technical Artist with over 8 years of experience in the industry, currently serving as a Senior Technical Character Artist at AVALON. Previously, Andrew worked as an Unreal Technical Artist at Evil Eye Pictures and held roles as an Unreal Engine Developer at Halon Entertainment and Technical Director at Warner Bros. Animation, where significant contributions to character rigging and visual fidelity were made. Andrew has also led projects in Augmented Reality at Sequin AR, developing immersive experiences and optimizing performance across various platforms. They hold a Bachelor’s Degree in Game and Interactive Media Design from Mt Sierra College.
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