James Mitchell is a Senior Environment Artist at Playdemic, specializing in hard surface design. Previously, James worked as a Lead 3D Artist at Frontier Developments, contributing to the F1 Manager 23 project, and held various roles at Codemasters, including QA Technician. Earlier experience includes serving as a Cash Officer at Primark from 2012 to 2017. James earned a Bachelor's degree in Games Art & Design from Norwich University of the Arts between 2015 and 2018.
This person is not in the org chart
This person is not in any teams
This person is not in any offices