The Engineering team at Playgig is responsible for designing, developing, and maintaining the technical infrastructure and tools needed to create high-quality gaming experiences. This includes building and optimizing game engines, ensuring robust and efficient code, implementing gameplay features, and developing user interfaces. They work closely with other departments to ensure the seamless integration of creative elements and support the overall technical needs of Playgig's cross-platform games.
Cliff Owen
Principal Engineer
Elcio Pereira
Game Programmer
Hazime Kondo Neto
Senior Unity Tools Engineer
Henrique Coli Schuma...
Lead Programmer
João Milone
Senior Gamer Engineer
Jônatas V. Dantas
Game Engineer
Maheshkumar Khundrak...
Senior Quality Assurance Engin...
Mai Nguyen
Game Engineer
Stephen Willers
Senior Principal Engineer
Vitor Balbio
Lead Programmer - Tools Team
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