Sergey Zhulin

Principal Software Engineer

Sergey Zhulin is a seasoned software engineer with extensive experience in game development and technical leadership. Currently serving as a Principal Software Engineer at Playrix since March 2023, Sergey focuses on optimizations, algorithms, and rendering for the Homescapes project. Prior to this, Sergey held the position of Chief Technical Officer at Game Mixer Ltd, where responsibilities included overseeing the development of a game engine based on Unity and an HTML5 port. Sergey’s background includes freelance development of similar engines, executive roles at NovaIdeas LLC and Cecure Gaming Ltd, and technical positions at JetBrains and Novavox AG. Sergey is skilled in various programming languages, including C# and Java, and has significant experience with Entity Component System (ECS) architecture and high-load client/server applications.

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